Looks like the PS4 CMOS Battery issue has been fixed with a firmware update

Posted on September 22, 2021 by

It appears Sony has fixed the PS4’s CMOS issue, which affected the console’s internal clock battery.


The issue was addressed with the release of firmware 9.0.0 which is good news, considering if the console’s battery died, it would reset the clock back to zero and render both physical and digital games unplayable.

Now, PS4 consoles with a dead battery can once again play games which are no longer crashing at startup. Trophies are also once again earnable, but they won’t have a date attached.

The problem the CMOS issued caused was that if the battery died, the system clock would not be able to tell internal time, which rendered games unplayable.

In order to keep games playable, users would have to maintain a constant connection to the PlayStation Network, or buy a new battery for the system, which in itself was no big deal, but the new battery would also need to connect to the servers for authentication purposes. If the battery died and was replaced without a connection, users would no longer be able to play their stored or physical games.

And this worried PS4 users due to the fact Sony could eventually take the PS4 servers offline in the future, and their games would be lost to time.

Modern Vintage Gamer explains the initial issue and how the new firmware update fixes the problem better than I ever could, so you should give the video posted above a watch.

The CMOB issue was discovered back in April of this year, and it has taken a while for Sony to address the issue. Luckily, it finally listened to PS4 users, and the issue has been fixed.

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Gran Turismo 7: Here’s What Comes in Each Edition

Posted on September 22, 2021 by

Gran Turismo 7 is set to release for PS5 and PS4 on March 4, 2022. Like earlier installments in the long-running series, GT7 is a racing sim that offers many modes to play, cars to collect, and tracks on which to burn rubber both online and off. It's available for preorder now (see it on Amazon).

You can choose between the launch edition and the 25th anniversary edition, each of which comes with a selection of digital extras. We have the full rundown on these editions below, along with preorder links and all the other details you need.

Gran Turismo 7: 25th Anniversary Edition

There's only one version of the 25th anniversary edition. It comes with the PS5 version on disk, plus a code for the PS4 version. Here are all the extras you get with this edition:

  • Steelbook Case
  • In-Game Credits – 1,100,000 CR
  • Toyota GR Yaris with country specific Livery
  • 30 Manufacturer / Partner Avatars
  • The Music of Gran Turismo Official Soundtrack
  • Toyota Castrol TOM’S Supra
  • Mazda RX-VISION GT3 Concept (Stealth)
  • Porsche 917K Living Legend

Gran Turismo 7 (Standard Edition)



The standard edition at launch is being called the Launch Edition, and it comes with the following digital extras:

  • Toyota Castrol TOM’S Supra
  • Mazda RX-VISION GT3 Concept (Stealth)
  • Porsche 917K Living Legend
  • 100,000 in-game Credit (CR)

Gran Turismo 7 PS4-to-PS5 Upgrade

While the 25th Anniversary Edition comes with both the PS4 and PS5 version, the launch edition does not. If you want to upgrade from the PS4 version to the PS5 version, you'll be able to do so on the PlayStation Store for $10 once the game comes out.

What Is Gran Turismo 7?

Gran Turismo 7 is the latest installment in Sony's premier racing series. It has returning game modes like GT Campaign, Arcade, and Driving School. It also has GT Simulation Mode, which has you play through a solo campaign, collecting cars as you complete races. You can also go online to race against others in GT Sport Mode.

The game has over 420 cars to collect. Each one is intricately re-created in the game, and feels different to drive. You'll also find over 90 tracks you can race on, complete with dynamic weather conditions, including tracks from previous Gran Turismo games.

The PS5 version has some additional features. It supports 4K and HDR, with a targeted framerate of 60fps. It loads faster than the PS4 version and features Tempest 3D AudioTech with compatible headphones, including Sony's Pulse 3D headset (soon to be available in midnight black). The game also uses adaptive triggers and offers haptic feedback.

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Chris Reed is a deals expert and commerce editor for IGN. You can follow him on Twitter @_chrislreed.

40-minute Nintendo Direct coming tomorrow

Posted on September 22, 2021 by

Nintendo has revealed the next Direct livestream, taking place tomorrow, September 23. This is going to be a full, standard Direct, where you can expect first and third-party news.

Nintendo shared the news today on social media, announcing that the show will kick off at 3pm PT, 6pm ET, 11pm UK, and run for roughly 40 minutes. This will be the first proper Direct since E3.

There’s also been reports of an imminent reveal of Game Boy and Game Boy Color games for Nintendo Switch Online, and a recent controller filing certainly seems to back that up. This news, along with a themed controller, may very well on the cards for tomorrow.

As always, you’ll be able to watch the show on the Nintendo YouTube channel.

Tune in 9/23 at 3 p.m. PT for a #NintendoDirect livestream featuring roughly 40 minutes of information focused mainly on #NintendoSwitch games launching this winter. pic.twitter.com/feHBEKfHPG

— Nintendo of America (@NintendoAmerica) September 22, 2021

We’re “mainly” getting a look at games coming to Switch this winter, according to Nintendo. So expect first-party games like Metroid Dread, as well as third-party projects. We do hope to also get a look at titles further off, such as the next Legend of Zelda: Breath of the Wild, Splatoon 3, and maybe even Bayonetta 3 – if we’re lucky.

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Crypto villains target iPhone 13 launch with the ol’ Runescape money gambit and score a nice $69K EU Bitcoin and Ethereum regulations

Posted on September 22, 2021 by

As ever, the imminent release of a new iPhone has certain folks struggling to contain their gadget lust. The hype is always something else with Apple products and, even though I use several and love the things, there's a reason that the extremes of its fanbase are so easy to caricature. Apple can do anything! Perhaps: but one thing it definitely won't do is double your Bitcoin.

Several years ago there was a spate of scams on YouTube based around Bitcoin and other cryptocurrencies, tricking users onto authentic-looking websites through adverts, basically. This tactic seemed to have been quashed but returned in a new form during the Apple iPhone 13 reveal. As reported by online security firm ZScaler, a channel set up to look like the official Apple livestream ran alongside the real launch and attracted some 16,000 viewers. The channel was set up in a reasonably sophisticated manner with appropriate logos and wording, to the extent it had 1.3 million subscribers.


(Image credit: Thianchai Sitthikongsak/Getty)

The channel linked a website repeatedly during the event, which again was designed to look like Apple's official website (including having “apple” in the URL) except—and it's amazing people fell for this, isn't it—this bizarroland Apple was apparently offering to give away 1,000 Bitcoin (there was also an Ethereum option). That's roughly $42 million or £31 million worth of crypto.

Runescape and EVE players will enjoy the next part, whereby the mechanism for the giveaway is that users have to send bitcoin to a wallet address, with the promise it would be doubled and returned. The 'doubling money' scam has been around in Runescape forever, and is as simple as it sounds: you promise to double any money given to you, then just… walk off with it instead.

Guess what? Any crypto sent to the fake Apple wallet was not, in fact, returned. According to ZScaler the account received 1.48299884 bitcoin, which is worth about $69k. As the fraudsters would no doubt say: nice. Here's some live footage of it happening.

(Image credit: Jagex)

In all seriousness this is just another reminder of the pre-internet rule that, if something sounds too good to be true, it probably is.

And while it may be easy to chortle at the idea of folk falling for these scams, we all do daft things and are all potential victims. The whole reason this one worked is it used Apple's own strengths, the blinding excitement generated around a new product launch and the company's capacity for surprise announcements, and coordinated the attack with live footage of Tim Cook and others talking. It may be scummy, but it is certainly not dumb.

Now, I would like to announce the launch of the new PC Gamer dollar-doubling service, to be administered by myself.

Guardians of the Galaxy hands-on: strong worldbuilding sets up an MCU-accurate mix of the bland and brilliant

Posted on September 22, 2021 by

For my money, you can split the Marvel Cinematic Universe into two fairly separate camps. There’s the truly distinct films where a director makes a mark on a franchise, and there’s the ones that are run-of-the-mill popcorn flicks that probably get a bit of an easy ride from critics and audiences alike because they’re invested in the wider universe. Or, you know, to put it another way, there’s Guardians of the Galaxy, and then there’s Black Widow. These are the MCU yin and yang.

Sometimes, a film sort of occupies the middle space. Black Panther is like that to me; on one hand Ryan Coogler truly created something special. On the other hand, there’s uninspired action scenes that sort of just exist, without much justification, and lack any of the flair or inspiration of the rest of the film. Why bring this up here, at the top of a hands-on with the new Guardians of the Galaxy game? Well, because I think it’s a little like that. It’s good fun, and is clearly better than the deeply flawed Avengers game. But in some ways, it struggles to really inspire.

Guardians developer Eidos Montreal is exceptionally good at worldbuilding. In 2011’s Deus Ex Human Revolution, the studio re-envisioned a classic gaming universe with brilliant clarity and vision. The sequel wasn’t quite as good – but I honestly don’t hold the studio too responsible for that; it was clearly rushed out of the door. Ultimately, I hold them in high regard – and the good news about Guardians of the Galaxy is that all of that worldbuilding prowess is on display.

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RTX 3080 Super spotted on HP’s site as refresh rumors build Nvidia GeForce RTX 3080 founders edition, shot from an angle with logo up close

Posted on September 22, 2021 by

HP has revealed it has a new Envy 34-inch all-in-one PC on the way that can be kitted out with up to an RTX 3080 Super. It has since changed the reference to remove the Super prefix, but this being the internet, the original post has been saved forever—you can find a shot of the original on this Reddit post by the wonderfully named minty_hippo. 

As this is an all-in-one PC, it will use the cooler, mobile version of the GPU, not the full-fat desktop GPU. Still, it adds weight to the idea that we're going to get a Super refresh of Nvidia's 30-series GPUs, both on desktop and in mobile in the not-too-distant future. 

Of course, it could have just been an honest mistake—updating the text of a previous model and the Super slipped in. And indeed if this was a one-off it may just be put down to that, but the internet rumor mills are definitely in full effect at this stage, and the expectations for a complete line-up of 30-series Super cards have been gathering momentum for a while now.

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A tweet from the usually reliable kopite7kimi suggests a total of four new GPUs are on the way. We covered the rumors of a faster spin of the 3090 almost a month ago, and the 3090 Super does appear at the top of the list. Do we really need another expensive high-end card at this point? Probably not; the idea of a 3060 Super is a far more appealing idea.

Looking at the proposed specs, there are some oddities here for sure. The RTX 3090 Super looks like a small jump up from the existing RTX 3090, while the RTX 3060 Super could be a phenomenal improvement over the original RTX 3060, and looks to be trading blows with the 3060 Ti. Maybe we'll see the first appearance of a Ti Super? 

Rumoured* RTX 30-series Super GPUs
3090 Super* 10,752 84 24 GB GDDR6X
3090 10,496 82 24 GB GDDR6X
3080 Ti 10,240 80 12 GB GDDR6X
3080 Super* 8,960 70 12 GB GDDR6X
3080 8,704 68 10 GB GDDR6X
3070 Ti 6,144 48 8GB GDDR6X
3070 Super* 5,888 46 8GB GDDR6X
3070 5,888 46 8GB GDDR6
3060 Super* 5,632 44 12GB GDDR6
3060 Ti 4,864 38 8GB GDDR6
3060 3,584 28 12GB GDDR6

Whether these new cards will act as replacements for the existing cards, we're unsure. Cast your mind back to when Nvidia released the Super versions of the 20-series: that's exactly what happened back then. The original non-Super configurations ceased production and the Supers became the only available option. That switch may be even easier this time around, given stock of existing cards is largely non-existent anyway.

Tips and advice

The Nvidia RTX 3070 and AMD RX 6700 XT side by side on a colourful background

(Image credit: Future)

How to buy a graphics card: tips on buying a graphics card in the barren silicon landscape that is 2021

Nvidia hasn't said anything official about these Super renditions at this stage, but getting a whole range of new cards that are a bit more powerful compared to what is (or actually isn't) already out there seems like a good thing. 

The mooted time frame for these cards is January 2022, although once again that's not written in stone. Still, I can't help but get a bit excited about more GPUs being produced, whatever form they take.

Roblox Rolls Out ID-Based Age Verification Service

Posted on September 22, 2021 by

As the Roblox community continues to grow, the Roblox Corporation has taken the decision to roll out an ID verification service to confirm users' ages. Currently operating on an opt-in basis, the developer says that its new service will not only signal a level of trust between users but also enable the platform to provide better methods for age-appropriate communication between creators.

As announced in an article on the Roblox blog, the developer says that age verification on the platform is important as it rolls out its new communication tool, spatial voice. The feature, which is currently being tested in a limited Developer Beta and is set to move into early access soon, will allow users to engage in voice chat within spatial voice experiences in Roblox, and aims to mirror real-life conversation, taking into account proximity, tone of voice, and more.

Despite the company offering its age verification service on an opt-in basis, only those who successfully complete the process will be eligible for spatial voice chat when it becomes available for Public Beta. It's not clear if the age verification service will become mandatory in future although, given that more than 50% of Roblox users are under 13, it feels unlikely.

For Roblox, this primarily comes down to safety. "As our community continues to expand, both globally and by age (nearly 50% of the users on our platform are over the age of 13 as of Q2 2021), we want to make sure that everyone can express themselves in a safe and respectful way," explains Senior Product Manager Chris Ashton Chen. "Being confident in a user’s age and identity is a critical foundation for metaverse safety and civility. We are developing new and innovative ways to do so while always respecting users’ privacy."

So, how does it work? Roblox's ID verification process comes in two stages. Using image processing technology, Roblox will first ask users to submit to an ID document check via its app. The documents themselves can take a number of forms with the platform accepting a user's passport, driver's license, or ID card as appropriate means for verification.

To complete the verification process, those taking part will then need to capture a selfie using the system. Roblox says that this stage of the service checks for "liveness" (whether or not the image it's seeing is of a living, breathing human being) and "likeness" (whether or not you are actually the same person shown in the documents uploaded).

The Roblox Corporation says that its verification process will roll out over the course of the next few weeks. For those worried about their data and privacy, the developer has also assured users that the platform will not store user's raw ID documents nor selfie data. Instead, when a government-issued ID document is scanned, an anonymized value is generated, allowing Roblox to verify identity without risking exposure of the user's real identity.

Roblox's ID verification process might seem strict, but it's similar to that used by many gambling sites and financial apps worldwide. However, with the platform home to many young gamers, it's a move that will hopefully help to increase safety platform-wide.

In a similar vein, IGN previously reported that Roblox had seen a number of incidents of mass shooting recreations arising on its platform. While the developer hasn't stated that similar incidents are a reason for the introduction of an age verification service and ID checks, incorporating such a system would likely help to improve users' accountability throughout the community.

Jared Moore is a freelance writer for IGN. You can follow him on Twitter.

Neo: The World Ends With You comes to PC next week

Posted on September 22, 2021 by

Neo: The World Ends With You is heading to PC, just a few months after its release on consoles, and will be arriving on the platform as a an Epic Games Store exclusive.

The game – which our own Alex Donaldson called “a perfect belated follow-up to a cult classic” – is set to arrive on PC on September 28.

The publisher seemingly announced the PC release date a little early via its own website, and you can now pre-order the game on the Epic Game Store. The game will set you back $49.99/£49.99

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Watch today’s Halo Infinite tech preview livestream here for a first look at BTB

Posted on September 22, 2021 by

As promised, 343 Industries will be hosting a livestream later today to bring us more Halo Infinite updates. The show takes place a few hours before the first of two tech preview weekends goes live.

As with the most recent livestream, this one will focus on showing what players will be going hands-on with over the course of these tests. It will also bring us a first look at Big Team Battle gameplay, which will be part of the following tech preview, taking place next weekend.

343 will be making a blog post recapping everything discussed, and what players can look forward to over the two upcoming tech preview weekends.

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Dark Souls at 10: examining a masterclass in world design

Posted on September 22, 2021 by

How do you approach the legacy of Dark Souls? You could focus on so many aspects of its design that have solidified FromSoftware as one of gaming’s titans: the spectacular boss fights, the rich lore, the wonderful combat. However, it’s worth examining something special about Hidetaka Miyazaki’s masterpiece that still stands out from the games that have followed it: the world itself. Lordran. A huge debt is undoubtedly owed to the pioneering Demon’s Souls, but Dark Souls landed on something great in 2011, crafting a timeless and intricate world that, for all its horror, feels as comfortable and familiar to me as a pair of wooly socks. Well, maybe a slightly blood-stained pair of socks.

Dark Souls doesn’t offer you complete freedom, taking the open-ended adventuring popularized by Metroid and Castlevania, letting you carve your own path through a densely woven web of levels. However, it lets you get properly, irretrievably lost, like an armour-clad pigeon caught in a thunderstorm.

Take Blighttown. Or rather don’t: I’m sure merely reading those dreaded words will send shivers down the spine of anybody familiar with Dark Souls’ most notorious level. This derelict town is built into the walls of a gigantic, poisoned cavern, where you creep along treacherous walkways while being bombarded by blowdart snipers, scorched by fire-breathing dogs and attacked by bloated mosquitos – which projectile vomit poison, of course. Add on top of this the game’s horrible performance on the Xbox 360, sending the frame rate crashing down to a slideshow, and it was tough enough to get through Blighttown even with the healing items and protective equipment players could acquire beforehand.

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