Epic said that invites and codes would be coming “later in the week

Posted on December 21, 2018 by

For right now, we’re in the testing phase: sign-ups began on Monday for an invite-only pilot program on iOS, with more invites going out in multiple waves leading up to launch. Right now, fans are waiting for word from developer Epic Games: on Monday Epic said that invites and codes would be coming “later in the week,” so it should be any day now. Just don’t believe the fakes.

As with anything popular, there seems to be an epidemic of scams and fakes exploding across social media. The crux of the scams is that Epic will be sending out extra codes to anyone who gets an invite, meaning that people might credibly have extra codes to give away. That means that Twitter is flooded with people claiming to have those extras — I won’t link here. Most appear to be fairly innocuous and are just asking for likes and retweets, but some might ask you to initiate a download — none are real.

Yesterday, Epic said that it still had not sent out any invites, and it has yet to update that across any channels. The developer likened these scams to the “fortnite v bucks generator” Tweets that dot the replies to every official announcement:

Fortnite

@FortniteGame

We have not sent out any mobile invites yet.

Please be aware of false mobile download links. Our official URLs are http://Fortnite.com  and http://Epicgames.com .

Toon Blast breached $200 million within the game’s

Posted on December 21, 2018 by

Sensor Tower reports that Toy Blast hack earned $36.9 million this August alone, marking a year-over-year increase of 36 per cent. That month, Toy Blast ranked 48th for revenue among all apps worldwide.

Most player spending came from the US which brought in $312 million in revenue, accounting for 71 per cent of the total. The UK came in a distant second, with 4.1 per cent of the paying audience at $18 million.

Toon Town

While Peak Games’ first Blast title continues to do well, its follow-up has also found overwhelming success.

Revenue for 2017’s Toon Blast breached $200 million within the game’s first year on sale. Much of this success came from a particularly star-studded marketing campaign.

Thanks to a $100 million cash infusion following a deal with Zynga, Peak Games used the funding to partner with Deadpool actor Ryan Reynolds. Over three months, the developer worked with Reynolds to create an extensive and reactive advertising campaign for the mobile puzzler.

Peak Games was ranked 10th in PocketGamer.biz’s top 50 Mobile Developer list for 2018.

The ride platform is another sight to take in all by itself as its design is jam-packed with so many elements. As you come around the corner of the queue, you immediately take in the sights of a Yahtzee game box, Crayon-drawn plans of the Slinky Dog attraction, more building blocks, books and a Slinky Dog-Gone Wrong Board Game box and its accompanying game board, all of which make up the main structure of the ride platform.